Dytor
Martin Handl
Martin Handl
| Resolution | 1280x960 |
| Aspect Ratio | 4:3 |
| Scaling Mode | Stretched |
| Display Mode | Fullscreen |
| Brightness | 103% |
| Boost Player Contrast | Enabled |
| V-Sync | Disabled |
| NVIDIA Reflex Low Latency | Enabled |
| NVIDIA G-Sync | Disabled |
| Maximum FPS In Game | 498 |
| Multisampling Anti-Aliasing Mode | 8x MSAA |
| Global Shadow Quality | High |
| Dynamic Shadows | All |
| Model / Texture Detail | Low |
| Texture Filtering Mode | Trilinear |
| Shader Detail | Low |
| Particle Detail | Low |
| Ambient Occlusion | Disabled |
| High Dynamic Range | Quality |
| FidelityFX Super Resolution | Disabled (Highest Quality) |
| DPI | 400 |
| Sensitivity | 1.45 |
| eDPI | 580 |
| Hz | 1000 |
| Zoom Sensitivity | 1 |
| Windows Sensitivity | 6 |
| Style | Classic Static |
| Follow Recoil | No |
| Dot | No |
| Length | 3 |
| Thickness | 0 |
| Gap | -2 |
| Outline | No |
| Color | Green |
| Red | 50 |
| Green | 250 |
| Blue | 50 |
| Alpha | Yes |
| Alpha Value | 225 |
| T Style | No |
| Deployed Weapon Gap | No |
| FOV | 68 |
| Offset X | 2.5 |
| Offset Y | 0 |
| Offset Z | -1.5 |
| Presetpos | 2 |
| HUD Scale | 1 |
| HUD Color | White |
| DyAc 2 | Premium |
| Black eQualizer | 10 |
| Color Vibrance | 10 |
| Low Blue Light | 0 |
| Picture Mode | Gamer 2 |
| Brightness | 100 |
| Contrast | 60 |
| Sharpness | 5 |
| Gamma | Gamma 2 |
| Color Temperature | Normal |
| Red | High |
| Digital Vibrance | 50% |
| Radar Centers The Player | Yes |
| Radar is Rotating | Yes |
| Toggle Shape With Scoreboard | Yes |
| Radar HUD Size | 1 |
| Radar Map Zoom | 0.7 |
| Mouse | Razer Viper V3 Pro White |
| Keyboard | Razer Huntsman V3 Pro TKL White |
| Headset | Razer BlackShark V2 Pro White |
| Monitor | ZOWIE XL2546K |
| Mousepad | SteelSeries QcK+ |